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AI Insights · Timothy · October 2022

Top 5 Basketball Games on Android in Poland, Q3 2022

Discover the performance trends of the top 5 basketball games on the Android platform in Poland during Q3 2022, including downloads, revenue, and active users.

Top 5 Basketball Games on Android in Poland, Q3 2022

The third quarter of 2022 saw an interesting mix of performance trends for the top 5 basketball game applications on the Android platform in Poland. Here’s a detailed look at how each game fared during this period.

Basket Battle from Supersonic Studios LTD had varied success throughout the quarter. Weekly revenue peaked at $10 in late August, with a notable dip to $1 in early September. Downloads saw a significant spike to over 26K in early July, but later decreased to around 4.7K by the end of September. Active users also showed a fluctuating trend, starting at 20.1K in late June, peaking at over 53K in late July, and closing the quarter at 37.1K.

Mini Basketball by Miniclip.com demonstrated consistent weekly revenue, reaching a high of $555 in mid-August. Downloads remained relatively stable, with a peak of around 4.1K in late July, and tapered off to 2.3K by the end of September. Active users showed a similar pattern, peaking at 6.7K in late July and gradually decreasing to 4.4K by the end of the quarter.

Basketball Stars: Multiplayer, also by Miniclip.com, experienced steady revenue throughout the quarter, peaking at $380 in mid-August. Downloads increased from around 1.9K in late June to a high of 2.5K by the end of September. Active users grew from 6.5K in late June to 7.1K by the end of the quarter, indicating sustained engagement.

NBA LIVE Mobile Basketball by ELECTRONIC ARTS saw its highest weekly revenue of $362 in early August. Downloads were consistent, with a notable increase to 2.4K in late September. Active users showed an upward trend from 20.5K in late June to 21.2K by the end of September, peaking at 21.9K mid-month.

Idle Five Basketball Tycoon from Gaminho had its highest revenue of $184 in mid-July. Downloads saw a significant rise, peaking at nearly 4K in mid-September. Active users increased notably, starting at 2.6K in late June and reaching a peak of 7.3K in mid-September, before ending the quarter at 4.7K.

These performance trends provide valuable insights into the popularity and user engagement of these top basketball games in Poland. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022